An overview personal projects I’ve worked on for fun.
The Enterprise in Virtual Reality
Physics-based orbital simulation of the refit Enterprise in Earth drydock in 1:1 scale with multiple interior rooms utilizing user tracking and speech recognition
(2011 - present) - Author/Lead Developer
Unity, Kinect Speech, Physics, C#, Blender, Audacity, Virtual Reality (CAVE2), Character Modeling/Rigging, Omegalib
Project Starfighter
A virtual reality Star Wars series of interaction experiments
(2015 - present) - Author/Lead Developer
Unity, C#, Blender, Audacity, Virtual Reality (CAVE2), Character Modeling/Rigging, Character Animation